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< BaBel_V2 >

< 2015 >

BaBel_V2 reflects the virtual power of immaterial networks to share ideas, opinions and experience events collectively. The scenery is computer-generated pattern that takes live input from vines and relays it to spatial coordinates. In essence the algorithm creates a virtual landscape on which we come and add a layer of sounds or recording. The aim of this installation is to create curiosity and to expose us to the overvaluing amount of testimonies that people produce every day online.

This second step in “Babel” installation aim to research the power of social networks as a tool to express and share collective events. Based on an evolutive process, we have been developing an algorithm that generates a virtual landscape in the context of a spatial, visual and acoustic experience. The observer that receives all those information and sensory stimulations is no longer passive. He appropriates the installation, becoming an active explorer.